- JamesKrut.com - Omni Engine

Omni Engine

The Omni Engine is a Game Engine written in C++ that is still in its infancy. Only a few months old the current build has its own SIMD optimized Math Library, graphics API independent renderer, and all the basics for anyone looking to build a game off of. Once all the back end work is done we will work on Tools to aid anyone who wishes to use the Omni Engine.

The project began with two programmers who wanted to learn from their mistakes. Looking back on their last project they built an architecture of the Engine on paper that would fix the major flaws from their last engine. Today the Omni Engine has three programmers working on it. We are always looking for people to help out on the project. If you wish to aid us in this endeavor just send me an e-mail letting me know what you can/will be willing to contribute. Anyone that is a competent coder/artist and is willing to develop for free is eligable to join. We only use the Contact to make sure the people joining know what a pointer/Adobe is.